The Moving Picture Company (MPC)
October 2014, I became a Modelling TD in the film Asset department.
This was the role I had trained very throroughly for. Making assets for specific shots on a film project.
Skills required were; Modeling in Maya/Zbrush
Texturing in Zbrush/Mari
Sculpting Low, Medium and High frequency details and displacement map creation in Zbrush
In October 2014, I became a Modelling TD in the film Asset department.
This was the role I had trained very throroughly for. Making assets for specific shots on a film project.
Skills required were; Modeling in Maya/Zbrush
Texturing in Zbrush/Mari
Sculpting Low, Medium and High frequency details and displacement map creation in Zbrush